Aug 28, 2026
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Rockstar Games showcased gameplay and mechanics for the upcoming Grand Theft Auto VI during a 26-minute livestream event.

ManyPress

ManyPress

ManyPress Editorial

3 min readSource:Wired
Rockstar Games Reveals New Details for Grand Theft Auto VI

Key facts

  • The game is set in Vice City and surrounding areas, including the Everglades and the Gulf.
  • Players can control two protagonists, Jason and Lucia, whose relationship is affected by player choices.
  • Rockstar Games has collaborated with real-life fashion designers for in-game clothing options.
  • A dedicated studio in Los Angeles was tasked with creating more responsive NPC pedestrian behavior.
  • The game will be released as a single-player title before the addition of multiplayer elements.

Rockstar Games released new details about Grand Theft Auto VI during an exclusive 26-minute livestream titled "Grand Theft Auto VI: An Extended Look" on Netflix. The presentation featured gameplay, cutscenes, and mechanics set in Vice City, the game's fictional version of Miami. The reveal follows recent gameplay leaks attributed to the hacker group Cyberleek and reports from Dazed magazine regarding the game's development.

By the numbers

26-minute
duration of the extended look livestream
$100
price of the Ultimate Edition

Gameplay and Character Mechanics

Players can control two main characters, Jason and Lucia, who are described as a Bonnie-and-Clyde-esque couple. Their relationship dynamics can evolve based on player actions, potentially influencing the game's ending. Character appearance is highly reactive; players can manage weight through diet and exercise, and equip various clothing items designed in collaboration with real-life fashion designers. Some items may be exclusive to the $100 Ultimate Edition.

Environment and NPC Behavior

The game features a large map including the Everglades and the Gulf, with activities such as fanboating, kayaking, and scuba diving. Rockstar has dedicated a specific studio in Los Angeles to developing non-playable character (NPC) behavior, resulting in more interactive and personality-driven pedestrians. The game also incorporates satire regarding social media, with characters frequently using phones and texting.

Driving and Combat

Driving mechanics now include a GPS-style minimap. During police chases, players can switch between Jason and Lucia to alternate between driving and shooting. Combat features environmental destruction, such as shooting out tires to cause crashes or body-slamming enemies through walls. The game also includes a feature allowing players to pet a dog.

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This article was independently rewritten by ManyPress editorial AI from reporting originally published by Wired.

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